Rough Map Work

While bidding my time, waiting for our local positioning fixes, I’ve been fleshing out some of the maps that we’ll feature in the game.  The goal is to have a diverse selection of maps, but not to over extend ourselves on their creation.  Originally I planned out 12 maps, 4 for each faction.  I’m going to trim that down and plan on having 5 maps.

The goal is to have a variety of interesting places to battle.  Making our maps as in depth as a Dota map, but with far more interesting locals.

Here are their high level descriptions….

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