We are going to be starting the sprites for a race known as the Arcole soon. They will have units in all playable factions, but we wanted a unique body shape for this race to set them apart from the human, slek, and mechanical units. So Danny Samuels is helping us with some fresh new concepts.
Here is the lore behind the Arcole, but it’s likely to change based on their final design:
The arcole are tall, proud, broad, and intimidating people. Standing shoulders above even the tallest myosian and as wide across the chest as an Urus. They have rough, callused skin that ranges from a dark gray to a deep blue hue. When compared to most myosian standards of beauty the
arcole fall short. The twisting curled horns that adorn their head draw attention away from their flat faces and jutting tusks. The arcole often bind their horns forcing them to grow in specific patterns and shapes. Males strive for elaborate long reaching twisting horns with multiple points, while the females keep them close, often spiraling within itself. The arcole are the only race to possess body hair with course long hair hanging from the male’s forearms, shins, stomach, feet, and hands.
The arcole prefer to work with their hands and at times st
ruggle to relate to the more inventive and social species of Myos. They often live in small family groups, living off the land and selling what they don’t need to caravans that pass by. Once of age the males of these family groups venture off to create their own life, most never return to their original homes. Yet these arcole traditions are growing old, and as civilization encroaches on their settlements, many are forced to change. The arcole are quick to learn and many are taking quite well to the more comfortable myosian lifestyle.
So far the concepts are totally different than any other creatures in the game and we’ll be posting more as we finalize their design.